Search found 15 matches

by Webmaster
Sun Apr 02, 2017 16:01
Forum: Gameplay SPOILER ALERT
Topic: Hunting Towers
Replies: 0
Views: 1380

Hunting Towers

The hunting towers in the Felsgrate (1st) mission, are safe area's. When resting on top of a hunting tower, you will not be attacked!
by Webmaster
Sun Apr 02, 2017 15:40
Forum: Frequently Asked Questions
Topic: Questions and Answers
Replies: 0
Views: 1156

Questions and Answers

If you have a question about this website or its products, please check out the Frequently Asked Questions section of the website. You can find them here.

If you do not find the answer to your question there, you can ask your question by using the Contact form, which you can find here.
by Webmaster
Tue Mar 28, 2017 14:07
Forum: 3D Models
Topic: Gallow 1
Replies: 0
Views: 3164

Gallow 1

https://www.richardsgamestudio.com/gallow-s.png Low-poly wooden gallow with swinging rope animation. Model has one material (texture 2048x2048), no overlapping UV-maps, so light baking is possible. The UV-map is also included. Features: 178 vertices, 306 triangles, Formats: OpenCollada .DAE, AutoDe...
by Webmaster
Wed Sep 09, 2015 18:47
Forum: SkyLine Pack for Torque3D
Topic: Minor bug fixed in Installation guide of the SkyLine Pack
Replies: 0
Views: 2318

Minor bug fixed in Installation guide of the SkyLine Pack

A minor bug in the Installation guide regarding the changes of the lightRay.cs file at step 32 and 33 is fixed.

If you downloaded the pack before 9-9-2015, please download the pack again with the download link you have received after your purchase of the pack.
by Webmaster
Mon Sep 07, 2015 10:43
Forum: SkyLine Pack for Torque3D
Topic: SkyLine Pack for T3D is now available
Replies: 0
Views: 1846

SkyLine Pack for T3D is now available

The new SkyLine Object Pack for Torque3D is now available for download, price € 5.00 (approx. US$ 5.57) The SkyLine object is a skybox which can be used in combination with the ScatterSky object. The nightSky and Moon options from the ScatterSky object can be used in conjunction with the SkyLine obj...
by Webmaster
Sun Nov 09, 2014 23:12
Forum: The Master's Eye
Topic: Playable Demo of The Master's Eye now available
Replies: 0
Views: 4589

Playable Demo of The Master's Eye now available

The playable demo with the first 2 missions of the Master's Eye is now available for download. You can download it directly from
here or go to the R.G.S. website and select Shop from the menu.

Go ahead, it's free
by Webmaster
Fri Oct 17, 2014 19:34
Forum: Door class pack for Torque3D
Topic: DoorClass pack now available for download
Replies: 0
Views: 2454

DoorClass pack now available for download

The new DoorClass pack for Torque3D is now available for download through our website. It is released under the MIT license, so free of use, modifications and more, though donations are appreciated. This is an addition to the Torque3D engine. After following the included installation guide you will ...
by Webmaster
Wed Oct 01, 2014 10:39
Forum: Volumetric Fog Pack for Torque3D
Topic: Bug Fix
Replies: 0
Views: 2353

Bug Fix

In the last update there are a few bugs which occurs when running a Debug-build of the engine. Those are fixed and the download is updated.
by Webmaster
Mon Sep 29, 2014 17:59
Forum: Volumetric Fog Pack for Torque3D
Topic: Update Available
Replies: 0
Views: 1941

Update Available

There is a new update available of the Volumetric Fog Pack for Torque3D.

Release Notes:
- Fixed the issue with overlapping and/or colliding Fog Objects.
- Added an option to fade out the density and modulation when size of Fog Object become smaller than this value FadeSize.
- Minor optimizations.
by Webmaster
Sun Sep 07, 2014 14:13
Forum: Volumetric Fog Pack for Torque3D
Topic: Now Avaible for Download
Replies: 0
Views: 1900

Now Avaible for Download

The Volumetric Fog Pack is now available for download. It is under the MIT-license, so free of use, modification and so on, although donations are appreciated. Features: - Any shape (.dts or .DAE format) is possible, concave shapes render but may have issues due to DirectX limitations, - LOD-ing, - ...